I'm a gameplay programmer
focused on developing
engaging and unique experiences!

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Finding Gravity VR is a puzzle-platformer with gravity switching mechanics that you play cooperatively in virtual reality. It's currently in development by my indie studio Grace Foundry LLC and uses Unity and C#. Finding Gravity VR also earned a Project We Love from the Kickstarter Team and was successfully crowdfunded and Greenlit on Steam. It plans to release on Steam for Windows and Mac.

It is a six person project where I handled most of the gameplay and UI implementation. This includes:

  • Physics for gravity switching mechanic and puzzle-solving gameplay
  • Networked player and object movement using a client-server model
  • Object interactions with switches, doors, and boxes
  • UI and menu interaction
  • SFX and music transitions

I also produced all the audio and designed a majority of the gameplay.

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