Finding Gravity VR is a puzzle-platformer with gravity switching mechanics that you play cooperatively in virtual reality. It's currently in development by my indie studio Grace Foundry LLC and uses Unity and C#. Finding Gravity VR also earned a Project We Love from the Kickstarter Team and was successfully crowdfunded and Greenlit on Steam. It plans to release on Steam for Windows and Mac.
It is a six person project where I handled most of the gameplay and UI implementation. This includes:
- Physics for gravity switching mechanic and puzzle-solving gameplay
- Networked player and object movement using a client-server model
- Object interactions with switches, doors, and boxes
- UI and menu interaction
- SFX and music transitions
I also produced all the audio and designed a majority of the gameplay.