I'm a gameplay programmer
focused on developing
engaging and unique experiences!

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Looped is an elegant and minimalist mobile game where you whirl around loops to get high scores and currency. It was developed using Unity in C# and is currently released for Android on the Google Play Store with around 250 downloads.

It was a two person project where a friend handled the art and animations while I handled the engineering. This included implementing:

  • Splines for player movement on a path-based control scheme
  • Object pooling for enemy spawning, particle effects, and power ups.
  • UI and menu interaction
  • SFX and music transitions
  • Full Google Play Services integration
    • Leaderboards
    • Achievements
  • In-app purchases
  • Reward-based advertising

I also produced all the audio and designed a majority of the gameplay.

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