I'm a gameplay programmer
focused on developing
engaging and unique experiences!

My Resume Learn more

Time Tofu is a survival based action-platformer where you shoot guns and control time. I developed it in Flash with ActionScript and published it on Newgrounds, where it got featured and frontpaged. Time Tofu was also the first game I ever published.

It was a two person project where a friend handled the art and animations while I handled the engineering. This included implementing:

  • Enemy AI using raycasting, sensors, and collision filtering
  • Custom platformer physics for reflex-based gameplay
  • High scores and keybindings
  • UI and menu interaction
  • SFX and music transitions

I also produced all the audio and designed a majority of the gameplay.