I'm a gameplay programmer
focused on developing
engaging and unique experiences!

My Resume Learn more

Halo Infinite

I worked at 343 Industries on Halo Infinite as a Character Gameplay Programmer! My contributions were mainly focused on character AI.
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Hogwarts Legacy

I worked at WB Games Avalanche as a Gameplay Programmer on Hogwarts Legacy! My contributions have been mainly focused on character animations and player mechanics.
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Audiowave VR

Audiowave VR is a music visualizer experience in virtual reality. It's currently in development by my indie studio Grace Foundry LLC and uses Unity and C#. It placed 1st in the Best Universal Windows Application and 2nd in Best Overall Hack categories at HackTheU. Audiowave VR also won 3rd place in Opportunity Quest, an executive…
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Rooms of Perdition VR

Rooms of Perdition VR is a thrilling mobile virtual reality escape room experience in which the player finds themselves trapped within an otherwise ordinary home. It was developed as a two week prototype and uses Unity and C#. It's currently released on Android with iOS, Samsung Gear VR, and Google Daydream in development. It can…
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