I'm a gameplay programmer
focused on developing
engaging and unique experiences!

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Looped OST

For Looped I wanted to create a serene underwater feel, as that's what the aesthetics of the game aimed for. We were actually influenced by Flow by Thatgamecompany in that aspect as well.
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Finding Gravity VR OST

For Finding Gravity VR, I wanted to combine the ambient and 9-bit genres to create an atmospheric environment. I'm currently working on more tracks as the game is still in development.
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