I'm a gameplay programmer
focused on developing
engaging and unique experiences!

My Resume Learn more

Audiowave VR

Audiowave VR is a music visualizer experience in virtual reality. It's currently in development by my indie studio Grace Foundry LLC and uses Unity and C#. It placed 1st in the Best Universal Windows Application and 2nd in Best Overall Hack categories at HackTheU. Audiowave VR also won 3rd place in Opportunity Quest, an executive…
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Rooms of Perdition VR

Rooms of Perdition VR is a thrilling mobile virtual reality escape room experience in which the player finds themselves trapped within an otherwise ordinary home. It was developed as a two week prototype and uses Unity and C#. It's currently released on Android with iOS, Samsung Gear VR, and Google Daydream in development. It can…
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Mavrick

Mavrick is a action arcade game where players rocket their character into enemies pinball style! It was developed using Unreal, C++, Blueprints and is a free desktop game released on itch.io for Windows. It is a ten person project where I handled a majority of gameplay, animation, and UI implementation. This included: Swipe gesture detection…
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Looped

Looped is an elegant and minimalist mobile game where you whirl around loops to get high scores and currency. It was developed using Unity in C# and is currently released for Android on the Google Play Store with around 250 downloads. It was a two person project where a friend handled the art and animations…
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