I'm a gameplay programmer
focused on developing
engaging and unique experiences!

My Resume Learn more

Audiowave VR

Audiowave VR is a music visualizer experience in virtual reality. It's currently in development by my indie studio Grace Foundry LLC and uses Unity and C#. It placed 1st in the Best Universal Windows Application and 2nd in Best Overall Hack categories at HackTheU. Audiowave VR also won 3rd place in Opportunity Quest, an executive…
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Rooms of Perdition VR

Rooms of Perdition VR is a thrilling mobile virtual reality escape room experience in which the player finds themselves trapped within an otherwise ordinary home. It was developed as a two week prototype and uses Unity and C#. It's currently released on Android with iOS, Samsung Gear VR, and Google Daydream in development. It can…
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Dyslexia VR

Dyslexia VR is a serious virtual reality game exploring the multiple forms dyslexia. The goal was to tackle the misconception that dyslexia is simply jumbling text. In reality it also affects the temporal, spatial, and logical reasoning of an individual with the condition. The game uses the Oculus Touch controllers for fine object interactions and…
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Finding Gravity VR

Finding Gravity VR is a puzzle-platformer with gravity switching mechanics that you play cooperatively in virtual reality. It's currently in development by my indie studio Grace Foundry LLC and uses Unity and C#.¬†Finding Gravity VR also earned a Project We Love from the Kickstarter Team and was successfully crowdfunded and Greenlit on Steam. It plans…
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