I'm a gameplay programmer
focused on developing
engaging and unique experiences!

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Rock, Paper, Scissors Showdown!

Rock, Paper, Scissors Showdown! is a trade show demo I made for Cirque Corporation utilizing their VR Grip controllers. These controllers allow for fine finger tracking, which enables users to make unique hand gestures such as the shapes used in Rock, Paper, Scissors. The game was developed using Unity and C# and was demoed at…
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