I'm a gameplay programmer
focused on developing
engaging and unique experiences!

My Resume Learn more

Audiowave VR

Audiowave VR is a music visualizer experience in virtual reality. It's currently in development by my indie studio Grace Foundry LLC and uses Unity and C#. It placed 1st in the Best Universal Windows Application and 2nd in Best Overall Hack categories at HackTheU. Audiowave VR also won 3rd place in Opportunity Quest, an executive…
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Finding Gravity VR

Finding Gravity VR is a puzzle-platformer with gravity switching mechanics that you play cooperatively in virtual reality. It's currently in development by my indie studio Grace Foundry LLC and uses Unity and C#.¬†Finding Gravity VR also earned a Project We Love from the Kickstarter Team and was successfully crowdfunded and Greenlit on Steam. It plans…
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Alchemy

Alchemy is an investor demo I made for the Nova device utilizing 3D Hand Tracking and 2D Gesture Recognition technology. It was developed using Unity and C# for desktop devices. It was a 4 person project where I handled all of the gameplay implementation. This includes: Developing a technical demo utilizing Leap Motion Orion to…
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Rock, Paper, Scissors Showdown!

Rock, Paper, Scissors Showdown! is a trade show demo I made for Cirque Corporation utilizing their VR Grip controllers. These controllers allow for fine finger tracking, which enables users to make unique hand gestures such as the shapes used in Rock, Paper, Scissors. The game was developed using Unity and C# and was demoed at…
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